[October 6th, 2023] v1.0.2 Update - 100 Downloads + Minor Fixes!


Hoooooooly cow, y'all! NTFM is popping off HARD, and it's super crazy to watch! I think this is legit the fastest I've ever had a game blow up to this popularity, haha.


Just as a reminder, I posted NTFM on October the 1st - that's 5 days ago as of this writing! To celebrate, I went back and poked at some stuff that I wasn't too happy about; all minor bugs, of course, there's nothing that can crash a game in your previous build, but this is more just little Quality of Life stuff that makes me happy.

ver 1.0.2 changes:

  • Fixed Yukino's temporary placement for her second event! Now it can trigger on Day 3.
  • Fixed some incorrect sprite movements here and there.
  • Tweaked the movement of a scene in Day 4.
  • Found a weird bug where the last word of a particular sentence in Day 2 didn't show up and fixed it. (It's Victoria's inner thoughts when she first meets Mrs. Qiao after already being given a heads-up about her yesterday.)
  • Fixed some of the expressions for a Bad End.
  • Added another credit for a name I forgot previously! (It's Scott Buckley in the music section.)
  • Re-zipped this build as a .zip file instead of .rar! Now you don't need WinRAR!

All save files should be transferrable! Just copy all files from your "save" folder into the new build's "save" folder. That is all files, including "config.rmmzsave," "global.rmmzsave" and "cgmz.globalrmmzsave" 


Just a quick heads up, but BUG FIXES AREN'T THE ONLY UPDATE NTFM WILL BE GETTING! You all thought 30k words and multiple CGs was all I'm doing? Think again! We're getting new sprites, new CGs, and a bunch of scenes I had to cut from the jam version due to time constraints! As a little sneak peek, here's my WIP sprite for Yukino!


Just a reminder: everyone who was relegated to silhouette-status will be getting a sprite in the coming days!

Get No Time For Mercy

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